README.TXT for CyberMotion 3D-Designer v.10.01 ---------------------------------------------------------------------------- Welcome to CyberMotion 3D-Designer v.10.01. This page will give only a short summary of all new and updated features of the new 10.0 program version. Use the help manual, chapter "What's new in version 10.0", for a more detailed description and a quick and easy guide to all changed and new topics. In addition registered users can download a printable PDF-version of the manual from our download page at www.3d-designer.com. New Features in v.10.0: --------------------------------------------------------------------------- Animation - Work on a project is now divided into Modeling Mode and Animation Mode - Hierarchy-Independent Animation - Character Animation using the Skin and Bones technique Animation Editor - Separate timelines (tracks) for all objects and features that can be animated - Cut, Copy, Paste - Animation sequences can be cut, copied and pasted to and from the clipboard - Relative Copy of movements from object to object - Multi Paste for animation loops - Editable Duration of Animation - A selected frame range in a timeline can now be moved freely with the mouse - Acceleration between keyframes can now be controlled for all individual tracks - A separate Undo/Redo-function undos all operations in the animation editor - Field Rendering for interlaced video Navigation Bar - The navigation bar is now accessible only in Animation Mode - The button to call up the animation editor has been integrated into the navigation bar - A new slider is provided with which you can scroll through the animation - New record button for manual creation of keys - New buttons are provided to force key generation for additional tracks and/or objects in a hierarchy Work Modes - World dimensions are expanded to 2^24 = 16,772,216 units - Work on a project is now divided in Modeling Mode and Animation Mode - Objects can be moved (scaled or rotated) with or without their movement paths - Group Objects are used to group together a number of objects - New snap functions will facilitate the positioning of the objects in the scene - Use the mouse wheel to zoom in and out of viewport- and camera windows - The window-detail can be moved now in any work mode with the mouse (press left and right mouse buttons simultaneously) - You can grab crosshairs now at the center arrows to move them around - The undo and redo functions have been optimized - Many more new and revised functions (see following detailed description) Viewport Render Engine - The CyberMotion viewport render engine has been revised and optimized, transparencies are now also shown in the viewport windows Raytracing Render Engine - Up to 250% faster rendering of complex scenes containing high resolution models Background - Rainbows - Clouds - Condensation Trails - Weather machine - A post processing particle effect simulates rain (stripes) or snowflakes or, e.g., floating particles in the water. - The starfield generator has now been integrated into the atmospheric background model - star intensities can be animated Material - The Texture Blur function blurs procedural texture patterns with increasing distance to reduce noise in the distance - Mip-Mapping generates additional bitmaps resized and filtered to lower resolutions to reduce texture noise from bitmaps in the distance - Bitmaps can now be tiled with a given number of repetitions and - New visual project library for the project managment - You can change now the root folder for libraries - Drag and drop of CyberMotion project files directly from the Windows Explorer - Lensflares with rainbow effect - New shortcuts for all important dialogs are provided - Customize Dialog - a new dialog for general program settings - Object Selection Dialog - Double clicking on a plus folder icon will expand the whole selected hierarchy branch - More precise and logical object selection in viewport windows - Still pictures in Animation Mode are rendered now with all effects incl. particles and motion blur